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Ewok Shamanism

Ewok Shamanism, despite it's name, can be used by any sentient creature although only Ewoks know of it.



Banish Spirit
Banishes the spirit back to the spirit world and loses control over the Ewok possessed.

Cure Disease
Same as Force Power 'Control Disease'

Curse
This power curses any selected victim. Each curse is different and can vary from simply having bad luck to the victim having a fatal injury.

Dark Ritual
In times of turmoil and hardship the dark spirits grew in power and had to be appeased with a sacrifice or they became angry and molested the Ewok Village. The Dark Ritual power appeases the dark spirits so that they do not harass the participants. This power protects an Ewok village from any evil-doers that come near it. On occasions it also harms the said evil-doers.

Dream Trance
This power is similar to the Jedi Power 'Farseeing'. The power is used by taking tobacco or some other herbal drug. The Shaman lapses into a drug induced trance in which he/she perceives visions that are later interpreted. This is usually used to foretell the future or find lost objects.

Evoke the Spirits
The Shaman manipulates the raw power of the "Spirit World" itself, allowing him/her to perform great feats of magic. The “Spirit World" is in balance. If the Shaman uses the power to return the Physical World to balance, it will be more likely to succeed than should the Shaman use it to break the balance. For every evocation there is an equal and opposite revocation. Any attempt to break the balance will result in another event at some later stage that will restore the balance. The effects of this power vary.

Force Artifacts
Used to create artifacts imbued with a certain Force power (telekinesis, farseeing etc.). Obviously, this can only create an artifact if the Shaman actually knows the ability in question. This can be used on almst any small object. A stick, stone, pendant or any other small object are perfect examples.

Growth
Ewok Shamans can infuse living matter with the Force, strengthening it. This power can rejuvenate, and accelerate the growth of a life-form (usually used on plants), and sometimes revive the dead (if they died very recently).

Heal Wound
Same as the Force Power 'Accelerate Healing'.

Influence
Same as the Force Power 'Affect Mind'

Passage Ritual
The passage ritual is a Ewok ceremony to celebrate the passing from one Ewok Life Stage to another (i.e. Birth, Adulthood, Marriage and Death). This ritual enhances the power of the Force user.

Remove Poison
Same as the Force Power 'Detoxify Poison'

Rain Ritual
Depends upon the availability of water (planetary hydrographic). Causes precipitation to occur in the vicinity of the spell. The area of effect and intensity of down-pour is dependant on how much water (including water vapour) can be found in the area.

Remove Curse
Removes any curses placed on beings.

Spirit Control
Allows the Shaman to use the skills and attributes of the spirit summoned. If the Summoner is possessed by the spirit, he/she takes on the personality of that spirit.

Spirit Summoning
Summons a spirit of a chosen type into the object on which the spell is cast on. The shaman may choose from minor, average or major spirit although the difficulty for summoning the more powerful ones is harder.

Spirit Trance
Similar to the Force Power 'Emptiness'. The Shaman Spirit leaves the body and ventures into the "Spirit World". This is exactly the same as the real world but all the inhabitants are spirits (in a blue haze). The Shaman can visit his/her ancestors gaining advice or training. Venturing in the spirit world is dangerous. Away from the Ewok spirit village and in the voids of space lurk other spirits. A Shaman can be confronted with a dark spirit or lose his/her way, unable to return to the body.

Sun Ritual
Dust, mist and clouds all depart from the vicinity of the spell increasing the amount of light there. For this power to have effect, the sun must be visible or at least capable of being seen.

Tribe Friend Ritual
A stranger is accepted into the tribe as a friend. This power does not actually do anything other than make the Ewok tribe accept outsiders, much the same way as in "Return of the Jedi" when the Ewoks accepted the Heroes.

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