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Clouds This is a similarity to the effect of the nuclear winter, but only there is no radiation. This spell is effective against a whole planet or moon. The caster summons the forces of the winds and tries to force them into and out of the realm of the spirits at a very quick rate, thus making the winds turn black. And since the winds are usually always present in the higher layers of the atmosphere, the winds would make the whole sky dark, completely blacking out the sun for the inhabitants of a planet. This effect has no possible reverse and causes most of the planet's population to die from cold and hunger. Denial of Life Only available to Masters and above, this skill consists of removing the air around your opponent, making it impossible to breathe. Flight Manipulation of the air currents to levitate one's self. This can be modified to use on other objects. Forcewind This spell alters the path of any shots aimed against the caster so that they will miss him/her and hit beside the caster. The attacker won't see anything strange because the the shoots departs form its course on its way for the caster, and the attacker will see it as a usual failure. Pressure Altering of the air pressure around one's opponent that results in extreme discomfort, possible nausea, and if the user is strong enough and the pressure is increased, the person or object under the stress can either be crushed due to the pressure, or is severely crippled. Wind Blast Direction of the air towards an opponent used to knock them off balance, distract, or to hurdle them towards something. Can be used in reverse to "shove" the opponent towards the Aeromancer. |
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