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Channel Rage This power, when used, channels the characters anger and rage into a berserk fury, which increases his/her prowess in battle. It temporarily increases the users strength while decreasing their ability to defend themselves slightly. Raging characters are unable to perform any Force power that requires patience and/or concentration. When use of Channel Rage ends, the user loses a lot of strength depending on how long the power was kept up. Rage This power allows a character to feel the dread influence of the Dark Side. It functions as a counterpart to emptiness. The character must tense himself completely, and allow the mindless rage of the Dark Side to possess him. When using this power, a character will appear lifeless. They are amplifying the negative aspects of their own personality, leaving the face clenched in a rictus of horror and fear. A character must determine how long he wishes to be in rage when he enters the trance. Barring an attack or the arrival of a specific person (as explained below), the Jedi will stay in the trance for the chosen duration. When the Jedi leaves this state, he an increase to all Force skill for a period of time equal to the time spent in rage. Like emptiness, this power makes characters oblivious to their surroundings; they cannot move. Unlike emptiness, however, characters in this state strongly exude the Dark Side. The internal focusing does provide some protection for the character against others using the Force on them. Characters dehydrate and hunger twice as fast normally when using rage and are even more susceptible to damage. Characters who plan on an extended trance will need intravenous nourishment. In rage, the character is less oblivious to her surroundings than a corresponding Jedi in emptiness. For example, any physical contact by a living being may revive them which provokes an instant berserk-like attack, regardless of who the person may be. It is then very difficult for a character to stop before killing the beign that woke them. A character using rage can choose to anticipate the arrival of a foe. This will allow them to instantly awaken if the expected person comes within five meters of the person in rage. This power may be used in a preparation ritual for the transfer life power. When a raged person uses transfer life, their original body is instantly and totally consumed by the Dark Side, often bursting into unholy blue flames. |
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