
![]() |
Battle Meld This power may be used to include any other Force-sensitive characters in a telepathic link. A person involved in this link can heighten any of their senses and can also see/hear/smell whatever the other people on the link can. The more people in the link the more the people in it can heighten their senses. Farseeing The user sees the place or person he wishes to see in his mind, as it currently exists. This power can also be used to see the past or the future. He also sees the immediate surroundings, and so can know, for example, when a friend is in danger, or what has happened to his home planet in his absence, etc. Farseeing requires calm conditions and some time, usually a few minutes. Farseeing cannot be done in the face of danger, although at certain times, a character may have a flashback to keep himself on the right track, or to pass information on to the character in a subtle way. The Jedi's visions may not be entirely accurate because always in motion is the future. Farsight This was one of the many ways a Jedi Knight could use the Force. It was a meditation technique that gave a Jedi a brief glimpse of the future, providing a hint at what lay ahead. It was a difficult technique to master, especially if a Jedi was in battle or otherwise preoccupied. Hide Force Sensitivity This power allows a character to hide his or her Force-sensitivity from other Force users in the area. By masking one's connection to the Force, a character could stand right beside a Jedi Master without being discovered. Dark Side characters often use this power in Jedi-rich areas. Life Bond A Jedi character may choose the life bond power to permanently form a mental link with one other individual, normally a mate (although sometimes siblings, parent and child, or even very close friends chose to life bond). Detailed information can be learned by activating the power. The following benefits are only in effect when the characters are actively using the life bond power. The Force-user is aware of the other's general location and general emotional state: whether the person is frightened, in pain, injured, happy or experiencing some other strong emotion. the Force-user experiences the other's senses: he or she sees through the other's eyes, hears what the other hears, and smells, tastes and feels what the other person is experiencing. However, at this level, the characters are affected by each others' experiences - both characters share pain, and if one character is injured, the other character suffers an injury with slightly less severity (i.e., if one character is mortally wounded, the life-bonded character is incapacitated). The Force-user is considered telepathically-linked to the life bond partner and can read the surface thoughts of the other if the other is willing to share those thoughts (as per the receptive telepathy power). the Force-user can send thoughts to the life-bonded partner (as per the projective telepathy power), allowing the characters to carry on a telepathic conversation. As an added benefit, the two characters can sense "premonitions" about each other: for example, if one character is severely injured, his or her life bond partner will sense that something "bad" has happened. Sensing premonitions is automatic if within 1,000 kilometres of each other. If on the same planet but more than 1,000 kilometres from each other, it is slightly harder to sense premonitions. If not on the same planet but in the same star system, it is harder again to sense premonitions. If not in the same star system but within 10 light-years, it is relatively difficult to sense premonitions. If more than 10 light-years away but less than 100 light years distant, it is very hard to sense premonitions. If more that 100 light years away from each other, it is nearly impossible to sense premontions. Lightsaber Combat To use a lightsaber most effectively, a Jedi learns this power. The Jedi uses this power both to wield this elegant but difficult-to-control weapon while also sensing his opponent's actions through his connection to the Force. When a character wishes to use a lightsaber, the power automatically activates. The Jedi may use lightsaber combat to parry blaster bolts. The Jedi may also attempt to control where deflected blaster bolts go, although this is a harder feat to perform. Natural Navigation This power prevents the user from becoming lost, as long as the person has a map or some sense of appropriate direction. If the individual has no idea of the surroundings, they can still discern the magnetic north using this ability. Projective Telepathy If the Jedi successfully projects his thoughts, the target "hears" his thoughts and "feels" his emotions. The target understands that the thoughts and feelings he is experiencing are not his own and that they belong to the user of the power. If the Jedi doesn't "verbally" identify himself, the target doesn't know who is projecting thoughts to him. This power can only be used to communicate with other minds, not control them. |
Page Design And Coding By: